🦈Fish Collected (Collectibles & Bonuses)

  • Total species: 100 unique fishes/creatures across sea, ocean, river, and pond categories. 🌐

  • Bonuses:

    • Each collected species grants a specific bonus stat (varies by species). 🔧

    • Bonuses primarily increase TON mining power for Fishermen. ⚒️

  • Base cap: Fishing bonus from collected fish caps at 30% by default. 🛑

  • Cap increase: Purchasing Bars & Factories increases the bonus cap additively (e.g., +10% from Harbor Bar). ➕

  • Application: Bonuses apply to Fishermen (not to Bars/Factories). 🎯

  • Rarity & utility: Common fish give small buffs; rare species give higher bonuses or unique multipliers (e.g., minor chance to trigger extra drop). The system allows strategic progression: collect to increase mining power; invest in buildings to unlock further bonus capacity. 🧭

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