# Fish Collected (Collectibles & Bonuses)

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* **Total species:** **100 unique fishes/creatures** across sea, ocean, river, and pond categories. 🌐
* **Bonuses:**
  * Each collected species grants a specific bonus stat (varies by species). 🔧
  * Bonuses primarily increase **TON mining power** for Fishermen. ⚒️
* **Base cap:** Fishing bonus from collected fish caps at **30%** by default. 🛑
* **Cap increase:** Purchasing Bars & Factories increases the bonus cap additively (e.g., +10% from Harbor Bar). ➕
* **Application:** Bonuses apply to Fishermen (not to Bars/Factories). 🎯
* **Rarity & utility:** Common fish give small buffs; rare species give higher bonuses or unique multipliers (e.g., minor chance to trigger extra drop). The system allows strategic progression: collect to increase mining power; invest in buildings to unlock further bonus capacity. 🧭
